﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ALApps.Graphics.Interface;
using ALApps.Graphics.Interface.Engine;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SunrayEngine.Managers
{
    public class GUIManager
    {
        public GUIManager(Game game, SpriteBatch spriteBatch, string pyPath, string designPath, string pyListPath, string designListPath, string defaultFontPath)
        {
            InterfaceEngine.GlobalDesignPath = designPath;
            InterfaceEngine.GlobalScriptPath = pyPath;

            InterfaceEngine engine = new InterfaceEngine(game, spriteBatch, pyListPath, designListPath, defaultFontPath);
            game.Components.Add(engine);
        }
    }
}
